Server Development

Re: Server Development

Postby Ferix Phoenixon » 05 Apr 2018, 17:58

It has been a good while since this post was initially made, and this discussion has died down a little bit so i thought it would be a good idea to make a summary of the changes that have, so far, been accepted.

There have been several changes thus far, the major ones being :
cmorrisbyz1 wrote:Suicide vests with a dead-mans switch

- The suicide vest now has an integrated dead mans' switch, that activates when you receive any damage.
The vest has also been changed from a GBU to a cluster bomb to further ensure customer satisfaction. :P
Mr Pat wrote:Utilize aircraft carrier as more then a static object. Missions, spawn points, etc..

- The carrier has now been moved and is utilized as a merchant area for the classified missiles mission.
StevieWonder wrote:Do a mass unban / unblacklist, to increase the server population, giving all naughty kids a fresh start, including all my bans! (probably half the banlist)

- There was a mass un-blacklist carried out by RPG.
- The repair time for civs has been tweaked to make it fair for both parties (cop & civ).
[Wondas] Spackattack wrote:Also make the blackfish have more storage and be able to access it from the out side

- Blackfish Cargo -- Space has been increased and trunk access hitbox has been adjusted.
El Chapo wrote:Car Bombs with the function of being a car bomb and not just an Arma Bug like the vandemier van

- Still being tested at the moment, hopefully to be pushed out soon.

Those have been the bigger changes so far, with minor ones in between.
If you still have any ideas do feel free to share them! This is the entire point of this discussion after all. :D
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Re: Server Development

Postby Quicky_Scopz » 05 Apr 2018, 22:31

give medics tanks?
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Re: Server Development

Postby ExiZTenZe » 06 Apr 2018, 09:58

Quicky_Scopz wrote:give medics tanks?

Great point! Make it so you can arm them aswell..

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Re: Server Development

Postby Blue » 13 Jul 2018, 06:11

More missions similar to the ship wreck and the Cartel Crash Site would be nice; as of now, you can only do two missions per the restart which is difficult when multiple people want to make easy cash. Ideas: another crash site or a truck with a vault inside...
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